<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Andy Li</title><description>Personal website and research portfolio of Andy Li, Ph.D. student in Computer Science at UC Riverside studying GPU architecture, ray-tracing hardware acceleration, and parallel algorithms.</description><link>http://andylyc.com/</link><item><title>Repurposing Hardware Ray-Tracing Accelerators for GPGPU Workloads</title><link>http://andylyc.com/blog/repurposing-rt-cores-for-gpgpu/</link><guid isPermaLink="true">http://andylyc.com/blog/repurposing-rt-cores-for-gpgpu/</guid><pubDate>Wed, 15 Oct 2025 00:00:00 GMT</pubDate></item><item><title>Parallel Point-to-Point Shortest Paths and Batch Queries (SPAA &apos;25)</title><link>http://andylyc.com/blog/spaa25-parallel-shortest-paths/</link><guid isPermaLink="true">http://andylyc.com/blog/spaa25-parallel-shortest-paths/</guid><pubDate>Fri, 20 Jun 2025 00:00:00 GMT</pubDate></item><item><title>Welcome to My Personal Website &amp; Research Log</title><link>http://andylyc.com/blog/welcome/</link><guid isPermaLink="true">http://andylyc.com/blog/welcome/</guid><pubDate>Mon, 15 Sep 2025 00:00:00 GMT</pubDate></item></channel></rss>